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Tuesday, August 24, 2010

I've been using the Emerald viewer for some time, and liked it; except for the fact that it didn't load textures correctly in my private OpenSim. But developments (and rumors) in the past couple of weeks started me questioning whether I should find a different viewer to use.

This last controversy involving what appears to be a vindictive denial-of-service attack hidden in Emerald's sign-on page decided me, once it had been verified to my satisfaction. I've uninstalled Emerald from my system, and am now experimenting with the Imprudence viewer, which does seem to load textures properly in OpenSim.

Tuesday, April 20, 2010

Castles in the Air



I know it's been a while since I've blogged here. With one thing or another, I haven't been doing much in SL lately. I did manage to make some tops for mers who are tired of the usual shell bras (besides the fact that they chafe so), and I've been redoing the landscaping at my home high above Arianti. I decided to go for the uprooted "Halajula Mountain" look (what? You haven't seen Avatar?) I've even added a waterfall plunging into the void:


Now if I can just find some dragons to hover around the cliffs, I'll be all set. I wonder what Grendel's Children has these days?

Saturday, January 23, 2010

Another Rezday. Yay.

My third rezday was yesterday. Which makes me 18 in SL years :-).

Like most everyone else, RL has commanded most of my attention lately, and I've let SL, and particularly my store, gather pixel dust*. So forgive me if my enthusiasm isn't what it should be. Hopefully, I'll be able to get more involved once again soon. I have ideas for a few new products for the store, and there are new mers to meet.

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* Pixel dust is what allows you to fly in SL.