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Tuesday, January 22, 2008

Happy Rezday to Me!

So I finally made it -- one year in Second Life! W00t!

March 6: a noob with style :-P

April 17 - Discovering Averia and Grendel's Children

June 12 - The horrible Turkey Infestation in Caledon

November 5 - Mermaid days (or is it daze?)

January 8 - A Profitable Venture

And now - no longer just an "alt", I wonder what the next year is going to bring; for me in SL and my human in RL? Both of us are anxious to find out.

Friday, January 18, 2008

Emancipation


My human gave me an early rezday present -- my own Premium account! So now I can own my own land, instead of relying on the kindness of strangers.

So title to the land that Mermaid's Dream is located on will transfer to me soon. I was planning on buying the plot just to the west to expand the shop -- but someone is already building on it, so they probably won't be interested in selling. Oh, well. If I can find another 512 or 1024 lot in Arienti (there aren't any for sale right now), at least I can use it for prim count and expand the shop vertically.

I guess I'll have to change the title of this blog, since I'm no longer an "alt".

Wednesday, January 9, 2008

Flip this Shop

I have some ideas for more products to sell in my shop, Mermaid's Dream. So I spend most of the day yesterday making additions and modifications, mostly to add a bit of floor space. I decided that the "boat dock" at the front wasn't very useful, so I widened it and moved the couples dance balls there. I also added another floor area at the back of the store, which meant relocating the waterfall. Pick and shovel time*.


There has been a Grotto below the store almost since the beginning, but it didn't have much in it except for coral. I decided to move the entrance into the shop proper, which meant rearranging the "breakwater" -- another dirty job, even if I work mostly underwater. This also allowed space for another section of shop floor above the Grotto entrance for future expansion. I have plans for the Grotto -- it will be a place for visitors to relax and meet. And it's also where I will put the more "mature" mer items, when (if) I invent them ;-)



Now I need to figure out how to save a few prims. I'm nowhere near my limit, but if I need to keep my options open for the future.

A mermaid's work is never done...


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* Have you ever seen a mermaid try to use a shovel?