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Thursday, November 1, 2007

Avaria Kro Panorama

No reason for this other than it's a fantastic build...


Be sure to click on the image for the full-size version.

Let's Face It



This seems to be the thing to do in SL blogs these days. Oh, well -- I don't mind being compared to Heather Locklear. Or even J. K. Rowling, for that matter.

Monday, October 29, 2007

Where No Av Has Gone Before

I was excited to discover that six new sims have been added adjacent to Arianti where Mermaid's Dream is located. These new water sims make a connection between the continents of Nautilus and Mãebaleia (and don't think it wasn't tricky to track down the continent names, since they don't seem to be listed together in one place, but are scattered throughout the Second Life Wiki*).


I had been hoping that something would eventually happen. These new sims now link together a sizable body of water -- perhaps more than 30 sims, depending on how obstructed some of the passages are -- that hopefully will remain clear for boating. So you may see Mermaid's Dream -- my Tako, that is, not the shop, or Blue Wizard, Minto's boat, moored at the dock from time to time.

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* So I'll list them here for posterity. The current Second Life continents are:

  • Sansara - the original and largest of the mainland continents.
  • Heterocera the "atoll continent" to the north of Sansara
  • Jeogeot - the "Korean" continent south of Sansara
  • Islandia - two "island continents" adjacent to Sansara on the east; developed by Anshe Chung.
  • Mãebaleia - the southernmost of the three "eastern continents"
  • Nautilus - the middle of the three "eastern continents"
  • Corsica - the northernmost of the three "eastern continents"

Monday, October 22, 2007

Oh Will This Mad Whirlwind Existance Ever End

OK, I admit it: I don't really have an excuse for not updating this blog for over a month. I'm sure every blogger (except maybe Natalia, Torley, Zoe...) goes through periods where the priorities lie elsewhere.


One good thing; My shop Mermaid's Dream has been raking in the loot earning a bit of cash. Who would have known that mer animations were in such demand? I've been playing around with other products; a line of simple mer tails, an Atlantean "scooter", and a wheelchair for those times when you absolutely have to go out onto dry land and don't want to drag your tail around (thanks to Morris Aabye, who was working on the idea and graciously let me steal it). I also redid the cave/grotto to be a little more interesting than the hemisphere I had before.

I now have a vendor up in Rua, thanks to the owner jemma Flora.

The problem with the wheelchair so far is that I keep falling over in it and end up flopping around on the floor. :-P

Tuesday, September 18, 2007

Supercalimaristicexpealedocious

Got an IM to come see Cydonia Juran's giant squid av. I hear it's his first build; pretty impressive!


We all wanted a ride on his back, but couldn't figure out how to attach sit poseballs. AFAIR, it doesn't work on an attachment -- but I've seen riders on avs before, so I know it's possible.

Thursday, September 13, 2007

Something Fishy is Going On Here

I wanted some wildlife in my pond to make things a little less static, so I did a lot of searching for fish. I'm not too impressed with the 2D ones that just orbit in a circle; I wanted fish that were more realistic.

I finally stumbled across Splash Aquatics. They have some what are called "coarse" fish -- carp, perch, and a couple of others. The sort of common fish that you might find in any lake or stream (at least, in the U.S. -- I don't know how common they are in other places). But these are animated, free-roaming, one-prim sculpties that look and move quite realistically. And best of all, they're only L$100 each! They also come with a feeder. Wear an attachment, or rez a feeder box, and you can drop food for the fish(es), who will swim over and eat it.

It's pretty easy to position the fish and set the area it roams in.


Here's a picture of a carp I stationed at Mermaid's Dream as a greeter and night watchman. Yes, I know carp are fresh-water fish and lindon water is supposedly salt (or so one would think) -- but don't tell the carp that.

Saturday, September 1, 2007

Broadly Offensive Geography

So the latest controversy in SL is what has become to be known as "Nipplegate": an artistic nude statue was put up at the Burning Life event on a PG sim, whereupon the organizers were asked by Iridium Lindon to move the statue to a Mature sim or remove the offending "detail" on the breasts. This was seen by many as unreasonable, seeing as how nudity in art is common and usually accepted in RL, even with under-18 humans present (which they shouldn't be in the SL grid). Vint Falken has had words to say about this.

My contribution to all of this is to point out that even some RL place names would violate this type of censorship.

Simpler body parts also litter the landscape. The Indians named New Hampshire's Uncanoonuc Mountains for a woman's breasts. French trappers did the same for the Grand Tetons in Wyoming. Later settlers in Utah named Molly's Nipple and Fern's Nipple. Perhaps they were Scots immigrants recalling the Paps of Jura. There are further body parts out there too, of course.

So a warning to sim builders: don't reproduce any of the above topological features in SL or face the wrath of the Lindons!

Wednesday, August 15, 2007

Caledon Regency


Took a walk around the new Regency sim in Caledon. It looks like a good addition to the country.

Friday, August 10, 2007

All That Jazz


Master V and I were finally inworld at the same time, so we TP'd over to Juke Joint Blues in Plush Lambda. It's the first time I'd been there, and I liked the jazz and easygoing atmosphere.

By the way, what is it with all those "Plush" sims? They seem to form an unofficial "continent" in the Far North. And furthermore, what about those sims to the northwest of that, named after various drugs? Did someone say "broadly offensive"? I guess not.